With a few members of our gaming club, we recently finally got ourself enough 1/72 scale city ruins to get a decent sized game going.
We decided to work on this about 6 weeks ago and together we scratch-built various ruins, and also finally painted some resin ones that had been lying around unpainted for a long time. The results can be seen below.


One of Carlos' modified Altaya Sd.Kfz 250, now converted into an early war mortar carrier with 2 Pegasus figures and 50mm mortar inside

A Revell Russian sniper (very effective during the game by the way) in one of Juan's scratch-built ruins.

Matchbox Sdkfz 251, one of Carlos' repainted Altaya Pz IIIs and in the background a scratch-built factory by Iván.

The interior of Iván's factory (with my double-pinned Russian infantry hiding out in there).

That's what you call a "fire-engine". One of my Russian SMG squads tries to flush out some Germans (The squad is made up from Chinese copies of old Esci hard-plastic 1/72 Russians, which in turn are scaled-down copies of the old Airfix 1/32 scale Russians ..........if all that makes sense.....) Complicated anecdotes aside, these fellas got thrashed as they came onto the table by one of Juan's "last-man-alone" German squads !

Intense house to house fighting. The ruins are resin I bought off a friend, Rob, some time back. They've been hanging around for about a year now, and were painted last week by Carlos for the game.

Carlos' Pegasus German Infantry Gun and crew in a crater made by Juan.

Nice atmospheric shot, Revell and Airfix grenade throwers silhouetted by a smokescreen thrown up by the Germans to cover their advance.

Airfix and Revell Russians trying to take the factory.

For the game, the scenario was put together by Carlos and he used a system of entry points into the sewers.
Juan made these excellente stands with manhole covers as entry points a couple of days before the game.
They added a really nice touch and the opposing squads were able to enter and exit at different points on the table.